summon FallingSand ~ ~1 ~ {Block:hardened_clay,Data:0,Time:1,DropItem:0,Passengers:[{id:"FallingSand",Block:command_block,Data:1,TileEntityData:{Command:gamerule commandBlockOutput false},Time:1,DropItem:0,Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:fill ~1 ~-2 ~3 ~-2 ~6 ~12 stained_glass 10 hollow},Time:1,DropItem:0,Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:fill ~1 ~5 ~3 ~-2 ~5 ~12 air},Time:1,DropItem:0,Pas
/gamerule keepInventory true
/gamerule keepInventory true
Gamerule
/summon FallingSand ~ ~1 ~ {Block:command_block,Data:1,TileEntityData:{Command:},Time:1,DropItem:0, Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:/gamerule commandBlockOutput false},Time:1,DropItem:0, Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:/fill ~2 ~-1 ~3 ~-2 ~7 ~8 stained_glass 10 hollow},Time:1,DropItem:0, Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:/fill ~2 ~6
Silviu Gamerule HD
/gamerule
summon FallingSand ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:FallingSand,Block:redstone_block,Time:1,Passengers:[{id:FallingSand,Block:activator_rail,Time:1,Passengers:[{id:MinecartCommandBlock,Command:gamerule commandBlockOutput false},{id:MinecartCommandBlock,Command:fill ~2 ~-3 ~-2 ~8 ~5 ~2 stained_hardened_clay 15 hollow},{id:MinecartCommandBlock,Command:fill ~2 ~-2 ~-2 ~8 ~4 ~2 stained_glass 15 0 stained_hardened_clay},{id:MinecartCommandBlock,Command:/scoreboard objectives add Thor_I dumm
gamerule
Gamerule
GameRule
gamerule
gamerule
Gamerule
Gamerule
GameRule
summon FallingSand ~ ~1 ~ {Block:hardened_clay,Data:0,Time:1,DropItem:0,Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:gamerule commandBlockOutput false},Time:1,DropItem:0,Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:fill ~1 ~-2 ~3 ~-2 ~6 ~14 stained_glass 10 hollow},Time:1,DropItem:0,Passengers:[{id:"FallingSand",Block:chain_command_block,Data:1,TileEntityData:{Command:fill ~1 ~5 ~3 ~-2 ~5 ~14 air},Time:1,DropItem
gamerule
GameRule
Gamerule Häin
gamerule inventory save
gamerule
GameRule
gamerule
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